![]() 12 is what the achievement is referring to, the giant bullet does 3-4 stomps that release a circle of bullets outward from him, afterward he’ll do a spiral bullet pattern which you’ll need to dodge roll multiple lines of bullets at the end of which you can usually get a nice line of pistol(or if you’re lucky an upgrade) shots into him. For 9 and 11 circling the room and trying to pop off shots to eventually kill of the enemies while continually going around the outer edge of the room will work pretty well. The only 3 rooms that aren’t doable that way are 9, 11, and 12. The easiest way of clearing any room prior to 13 is to just kill each enemy as soon as they spawn. Screen #10 – 4 smg 4 bat 4 pistol 4 blue shotgun.Screen #08 – 4 red shotgun 4 zombie 4 blue shotgun.Screen #07 – 2 bat 2 zombie 2 pistol 2 red shotgun 2 smg 2 zombie 2 blue shotgun.Screen #04 – 4 red shotgun 4 zombie 4 pistol.Screen #03 – 2 zombie 3 pistol 4 bat 4 pistol 2 red shotgun.Screen #02 – 3 pistol 2 bat 4 zombies 2 pistol.The layout for the 12 screens that need to be cleared to get the achievement are as follows: Okay so to start off, this game mode isn’t randomized as far as I can tell(at least for the first 12 screens, after which there’s just too many enemies to really count and my personal best is somewhere around room 15 with 19050). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |